Clash Royale - Goblin's Update đŸ‘‘

Supercell art team : Art direction
Supercell Clash Royale Creative Director : André Forni & Julio Lopez, Brice Laville-Saint-Martin
Ocellus Art team : Concept, 3D model, lookdev and lighting
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Ocellus team:
Art director : Tiphaine Jego
Technical Art Director: Anya Mozharovska
Lead Concept: Sophia Athanassi
Lead lookdev and lighting: Perrine Lozinguez and Bruno Macedo
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Concept Arena : Supercell team
Concept Arena Polishing: Morgan Marmont Giovannoni, Geoffrey Amesse
Concept Chest : Darya Trukhan
Concept TowerSkin : Vy-Kim Nguyen, Morgan Marmont Giovannoni, Geoffrey Amesse

3D Model: Maxime Chevrier, Yann Demange, Perrine Lozinguez, Vinicious Tokue, Lucia Guarienti
Lookdev and Lighting: Vini Tokue, Yann Demange, Perrine Lozinguez, George Damiani, Bruno Macedo, Maxime Chevrier
Compositing and Flash: Anya Mozharovska

https://www.artstation.com/forni
https://www.artstation.com/halfsteak
https://www.artstation.com/tiphainejego
https://www.artstation.com/an_na
https://www.artstation.com/sophiaathanassi
https://www.artstation.com/perrinelozinguez
https://www.artstation.com/chevrier_maxime
https://www.artstation.com/groundpumpkin
https://www.artstation.com/geoffrey_amesse
https://www.artstation.com/georgedamiani
https://www.artstation.com/luciaguarienti
https://www.artstation.com/viniciustokue
https://www.artstation.com/demangeyann
https://www.artstation.com/brunomacedodasilva
https://www.artstation.com/manimo