Squad Busters - Pre Production 💎

We are delighted to finally be able to share with you all our work we did on the recently released Squad Busters game.
From Pre-production to Production, we developed the entire brand from scratch with project lead Sergio Castano.
For the next few weeks, we are going to share our process, showing pipelines, characters, environments, props, illustrations, level designs…
Stay tuned !

Art Director, Tech art & Character Color : Cyril Corallo
Character Art Director & Character Design : Chris Palamara
Concept arts : Romain "Sephy" Pergod
Character Color : Nicolas Coppin
Environment 3D & vertex paint : Maëlle Gal
3D model & texture : Letícia Santos
Rigging : Justine Viel
2D Map : Florian Laily

https://www.artstation.com/cyrilcorallo
https://www.artstation.com/puddlefisher
https://www.artstation.com/artofsephy
https://www.artstation.com/mamakun
https://www.artstation.com/leticiasg
https://www.artstation.com/laily